Website powered by

What the Scout!? | VFX and animations

I will now present to you what I have created in animation and VFX.
(You can find the game's pitch, its presentation video, and the rest of my work right here: https://www.artstation.com/artwork/qJeBzy ).
Since the game has a handcrafted artistic direction, I decided to create the animations with a stop-motion effect. To achieve this, I used a script in Maya after utilizing a placeholder animation with Mixamo.
For the VFX, I used the Niagara System and material animation for everything that is electrical in the game.
.
Platform : PS4 and PC
Engine : Unreal Engine 4.27
Genre : Chaos management game
Download on itch.io: https://isart-digital.itch.io/what-the-scout
Instagram : chaoskeepers_studio
X / Twitter : Chaoskeepers19
.
Credits :
3D Game Artists:
Eva Camus - Maëlle Fournier - Maïlys Hainaut- Sarah Jaby
.
2D Game Artists:
Léa Ménard - Gabrielle Penager
.
Game Designers & Programmers:
Kalvin Delcenserie - Youssed Housni - Jordan Sallot
.
Game Programmers:
Maxence Retier - Léo Lorcet
.
Game Designers:
Marine Appourchaux - Alexandre Blontrock - Dimitri Jacobson - Maxine Tata
.
Producers:
Constance Krajcarz - Damien Mauron

Concept by Gabrielle Penager

Concept by Gabrielle Penager

Concept by Gabrielle Penager, cotton was made by Sarah Jaby

Concept by Gabrielle Penager, cotton was made by Sarah Jaby

Generator's model was done by Eva Camus

Generator's model was done by Eva Camus