Website powered by

What the scout?! | Fabrics in Substance Designer

For the numerous fabrics featured in the game What the Scout!?, I created a material in Substance Designer with parameters offering many variations. Since these parameters are exportable, the entire team was able to work efficiently while adhering to our handcrafted artistic direction. (You can find the game's pitch, its presentation video, and the rest of my work right here: https://www.artstation.com/artwork/qJeBzy ).
I hope you enjoy it!
.
Platform : PS4 and PC
Engine : Unreal Engine 4.27
Genre : Chaos management game
Download on itch.io: https://isart-digital.itch.io/what-the-scout
Instagram : chaoskeepers_studio
X / Twitter : Chaoskeepers19
.
Credits :
3D Game Artists:
Eva Camus - Maëlle Fournier - Maïlys Hainaut- Sarah Jaby
.
2D Game Artists:
Léa Ménard - Gabrielle Penager
.
Game Designers & Programmers:
Kalvin Delcenserie - Youssed Housni - Jordan Sallot
.
Game Programmers:
Maxence Retier - Léo Lorcet
.
Game Designers:
Marine Appourchaux - Alexandre Blontrock - Dimitri Jacobson - Maxine Tata
.
Producers:
Constance Krajcarz - Damien Mauron